“Communists attacked the Wild West” for booze in shooter RPG Chambers


Your FPS cup likely runneth over this month with Doom: The Dark Ages (unless you’ve got good taste. Nah, I’m just messing. It’s alright) but if you’d like a top up, spare a thought for the early access release of “comedic RPG shooter” Chambers. It’s from Mr. Pink and JFJ, the former of which made Golden Light, which Edwin called “the world’s most disgusting FPS”. Have you the read the Maw? Do you know how much it takes to disgust Edwin? Here’s a little looksee.

Watch on YouTube

Not a shield in sight. Just old time, good time, down home rocket communists riding flying machines made of revolver parts, cannibalism, and a “hookshot-hat”. Bafflingly, the trailer does not show the hookshot-hat, but I respect the restraint.

The west has been torn apart by the great War For Booze, and your once-idyllic family life has been shattered. So, you hop on your horse and set off to do some gun violence at communists over a series of open sandbox levels. Here are some features:

(Also, here’s a grammar question for you, the discerning nitpicker. I always want write to “here’s some features” but that’s technically not correct because there’s multiple features, but “here are some features” just feels so unnecessarily drawn out I want to expire and crumble into dust before I reach the end of the sentence. It’s a bloody conundrum, it is! Little insight into the tortuous struggle I experience in the daily process of sausage making, there.)

  • Story driven adventure set in open sandbox-like levels.
  • Dynamic slapstick combat.
  • Equipment system with upgradeable weapons and clothing.
  • Trading and cooking systems.
  • First person rolling, bullet catching, kicking, hookshot-hat, cannibalism, drinking booze and puking.

The description of “dynamic slapstick combat” puts me in mind of Blendo Games’ recent Skin Deep. I read something the other day about how one of the purposes of narrative design is to make the things you do in games seem less weird and stupid, but I’m a supporter of leaning into the opposite. I’m also reading Blood Meridian for the first time at the moment, and feel this would make an incredibly incongruent but just similar enough companion piece to make both experiences much stupider.



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